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Microsoft’s Experimental Tech Captures 3D Scenes in Unprecedented Detail

July 18, 2016

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The ability to capture and render scenes in 3D has been around for a while now, but for the most part this technology has been limited to non-moving objects. The reason for this limitation is obvious: as soon as you incorporate motion into the picture, there are way more parameters the algorithm rendering the object needs to account for.

Although computers have gotten pretty good at 3D rendering moving objects in the last few years, this motion is usually only occurs within a strict and predetermined range, and may still involve hours of post-processing. In this sense, the ability to capture moving objects and render them in 3D in real time is something of a holy grail, and with Fusion4D, Microsoft’s new experimental motion capture technology, the computing giant may have struck gold.

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